New Players
Just installed Deadlock? This is your crash course: what the game is, how you win, and what to do in your very first match.
Just installed Deadlock? This is your crash course: what the game is, how you win, and what to do in your very first match.
Do these before you queue your first real match:
Ranked unlocks later: 60 Standard wins + 15 wins each on 3 separate heroes. Every game on your main counts.
Deadlock is Valve's 6v6 mashup of a hero shooter and a MOBA. Think the gunplay and movement of a shooter mixed with the lanes, minions, items, and objectives of a game like Dota 2 — set in an occult 1940s New York where magic and industry collide.
Two teams of six pick unique heroes, fight across three lanes, earn souls (the game's currency) by killing troopers and heroes, spend those souls on items at shops, and push lanes to destroy the enemy's structures. The team that destroys the enemy Patron wins.
Matches typically run 30–50 minutes. The game is currently in invite-only playtest on Steam — if a friend plays, they can invite you.
Broadway from above — Deadlock's middle lane in the City Never Sleeps map. Note the zipline cables running its length.
1Pick a forgiving hero. For your first games, choose someone hard to kill with a simple gameplan — Abrams (tanky brawler: run at people), Seven (straightforward damage), or Wraith (solid all-rounder with an escape). Don't random. Browse all heroes →
2Go to your assigned lane and stay there. The game places you in one of three lanes — York (yellow), Broadway (blue), or Park (green, also called Greenwich). Head there immediately. An empty lane bleeds structures — your team needs you in position.
3Shoot your soul orbs. Troopers march down each lane and fight. When one dies it drops a soul orb — your money. Your orbs are green, enemy orbs are orange. Shoot your green orbs to collect the souls. Shoot their orange orbs to deny them souls. Orb control wins lanes.
4Spend souls at the shop. Once you have 800+ souls, visit the shop near your lane and buy items. Don't hoard souls — unspent souls do nothing. Buy early, buy often. (See Your First Items below for safe picks.)
5Push with your troopers. When your trooper wave reaches the enemy Guardian, help damage it — but let troopers go in first so they eat the Guardian's laser, not you. Destroy structures in order, group up for Walker fights when your team pings them, and keep an eye on the minimap.
You win by destroying the enemy Patron at the heart of their base. To reach it, your team must break through their defenses in order, lane by lane:
The first structure in each lane. Team-wide soul bounty when destroyed.
Massive lane guardians. Killing one gives everyone an extra item slot.
Two guard each base entrance. Crack them to get inside.
Base defenses. Destroying both upgrades your troopers into Super Troopers.
The enemy's core. Burn through its first health bar and it transforms into a weakened second phase, rooted in place — finish it there to win.
Kills feel good, but structures win games. A team that takes objectives beats a team that only chases kills.
Souls are everything in Deadlock — they're how you buy items, and items are how you get stronger. You earn them three ways:
You spend souls at shops (there's one near every lane). Items come in four tiers with fixed prices:
You start with 9 item slots (any item fits any slot), plus 3 Extra Slots that unlock as your team destroys enemy Walkers. Some Tier 2+ items have a component from a lower tier — if you already own it, the component is consumed and its cost is discounted off the upgrade. Changed your mind? You can sell items back for half their cost — or a full refund if you sell before leaving the shop area.
Dying drops a chunk of your unsecured souls where you died — enemies can grab them. Spend before risky fights. Try the Soul Calculator →
The Soul Urn is the single biggest free soul swing in the early-mid game. The first one spawns at 10:00, then a new one every 5 minutes, by the bridge on the Yellow or Green lane (first is always Yellow).
What it's worth: 250 souls + 70 per minute of game time, locked in when it spawns. So the 10:00 urn is worth 950, the 15:00 urn 1,300, and the 20:00 urn 1,650. Holding it longer doesn't grow it — and after 45 seconds of carrying, it starts decaying until it's worthless.
New player rule: when the urn is up, go to it. Contest it, carry it, or escort it — but never ignore it.
Worth knowing:
Items come in three categories, color-coded in-game: Weapon (orange, gun damage), Vitality (green, health and survivability), Spirit (purple, ability power). Start with cheap Tier 1 (800 souls) items — these are safe first buys on almost any hero:
Weapon
Vitality
Spirit
Monster Rounds — bonus damage against troopers and NPCs means you clear waves faster, and the faster you melt their troopers, the more scared the enemy laner is to push into you. Lane pressure wins lanes. Then grab one more item that matches your hero (Weapon for gun heroes, Spirit for ability heroes, Vitality if you're getting bullied). Or pick a full build for your hero →| W A S D | Move |
| Mouse | Aim and fire |
| 1–4 | Cast abilities |
| Space | Jump (jump against walls to wall-jump) |
| Shift / dash key | Dash — costs one stamina pip |
| Crouch while moving | Slide — free, keeps momentum, unlimited ammo while sliding |
| Q | Melee — tap for light, hold for heavy. Heavy melee claims buffs, the Rejuvenator crystal, and unsecured soul bags |
| F | Parry — blocks melee and stuns the attacker for ~2.75s, and they take +25% damage while stunned. Parry doesn't work on bullets or abilities |
| Mouse 3 | Ping — ping the minimap or world to call plays |
| Tab | Scoreboard — check souls, items, and who's ahead |
Movement is the biggest skill gap in Deadlock. Three things to learn first:
All keys can be remapped in Settings. Full movement guide → · Advanced tech (later) →
Souls in your pocket do nothing. Every time you pass a shop with 800+, stop and spend. A small item now beats a perfect item later — and dying with a full wallet feeds the enemy.
It's showing you where everyone is. Glance at it every few seconds like mirrors while driving. Most "surprise" deaths were visible on the map ten seconds early.
Kills feel good but structures win games. If the enemy runs and your team can hit their Guardian instead — hit the Guardian. Objectives are worth more than any single kill.
Ziplines are free and fast. New players walk down lanes while veterans fly past them overhead. If there's a zipline going your way, take it.
Buying whatever looks cool produces a hero that does nothing well. Pick a proven build for your hero and follow it — you can experiment once you understand why items work. Find your hero's build →
The urn is free team souls on a timer — 950 at 10:00, more every 5 minutes after. If nobody on your team goes for it, the enemy gets it instead. Go to it, escort the carrier, or steal it — never let it walk across the map uncontested.
Press F when someone winds up a melee. A successful parry stuns them for nearly 3 seconds and they take +25% damage while stunned — it's the strongest punish in close range. It doesn't work on bullets or abilities, so save it for the punch.
The mid-boss, Walkers, and urn runs need your team. Dying solo in the mid-boss pit hands the enemy the Rejuvenator buffs. Ping first, group up, then go.
Ranked Mode is the competitive queue — solo or duo only, with visible ranks from Initiate up to Eternus. To unlock it you need:
Then you'll play 8 solo placement matches to earn your starting rank. Street Brawl wins don't count toward any of this — ranked eligibility is earned in Standard. Until then, treat Standard as your training ground: one hero, one build, and the fundamentals on this page.
New heroes are exempt from the 15-win requirement for a short time after release, so the newest drops are always playable.
The guided onboarding path: settings, your first 10 minutes minute-by-minute, and the rules that prevent 90% of newbie deaths.
Every hero explained by playstyle, with beginner picks marked. Find someone who clicks.
Proven item builds for every hero. Pick yours, load the build code in-game, and stop guessing.
Ganking, rotating, CC, feeding — your teammates are speaking a language. Learn it here.
See exactly what every soul source is worth at any minute of the game. Plan your farm.
Dashing, sliding, stamina, ziplines — movement is the biggest skill gap in the game. Close it.